Monday, January 14, 2013

Troop Cost by the Numbers

Tier One Troops
Troop Type Mounted Dwarves Dwarven Militia Axe Throwers Math
Attack 1 star 1 star 1 star Lowest
Life 2 stars 2 stars 2 stars Lowest
Speed 400 400 400 Lowest
Load 50 50 50 Higest
Upkeep 4 4 4 1 to 1 upkeep vs might ratio
Might 4 4 4
Weak vs. Foot Ranged Mounted  
Strong vs. Ranged Mounted Foot
Food 150 150 150 37.5 per Might
Wood 100 200 50  
Stone 55 110 220
Ore 200 50 100
Population 2 2 2 200% Might
Tier Two Troops
Troop Type Boar Riders Dwarf Warriors Siege Crossbows Math
Attack 2 Stars 2 Stars 2 Stars Middle
Life 4 Stars 4 Stars 4 Stars Middle
Speed 600 600 600 Middle
Load 40 40 40 Middle
Upkeep 8 8 8 1 to 2 upkeep vs might ratio
Might 16 16 16
Weak vs. Foot Ranged Mounted  
Strong vs. Ranged Mounted Foot
Food 300 300 300 18.75 per Might
Wood 200 400 100  
Stone 110 220 440
Ore 400 100 200
Population 4 4 4 400% Might
Tier Three Troops
Troop Type Heavy Boar Riders Battering Rams Catapults Math
Attack 4 Stars 4 Stars 4 Stars Highest
Life 8 Stars 8 Stars 8 Stars Highest
Speed 900 900 900 Highest
Load 30 30 30 Lowest
Upkeep 16 16 16 2 to 3 upkeep vs might ratio
Might 24 24 24
Weak vs. Foot Ranged Mounted  
Strong vs. Ranged Mounted Foot
Food 600 600 600 25 per Might
Wood 400 800 200  
Stone 220 440 880
Ore 800 200 400
Population 8 8 8 300% Might

Thursday, January 3, 2013

Bubble Pop Method

When a player downloads HKoM-E for the first time they have to play through the tutorial.  Once they complete this their city is created on the map.  When created it is protected for seven days by a bubble.  Once this bubble pops after the time expires they are vulnerable to attack.  The problem is that some people do not return to their city after the tutorial and the city goes dormant.  These dormant cities retain their bubbles until the creator of the city returns and logs in.  If the owner never does this then the problem persists that there are all these cites sitting around the server that can't be attacked.  The developers saw this as a possibility so they built a way into the game that allowed us to pop those bubbles to take their resources.  Now I will share this method with all of you reading this post!

Step 1- Go to your map and look at all the cities in your immediate area.  You will notice that many of them have bubbles.  Now click on one of them.  Nine times out of ten the city you click on will be level 2 (this is the level that all cities are at when they are abandoned after the tutorial).  Now write down the city's coordinates.

Step 2- Go to your Muster Point. Select [march troops].  The button to attack should be the default selection but if it is not make sure it is selected and enter your attack coordinates that you wrote down (verbatim) then hit [next].  Now select your Hero (the highest ranking one is always best so that he gets the experience) and hit [next].  Now select your troops to send (I always send them all) and make sure you have wagons to bring back all the loot; hit [next]. On the next screen you will be given the opportunity to bolster your attack with combat runes; either do this or not, then hit [attack].

If you did everything correct the screen will go to the Muster Point start screen and you will see that your troops are marching to the city in question.  After the attack is successful you will get a mail message letting you know how the battle went and what was won.  You will also see your troops returning from battle in the March tab.  This can be done over and over again to as many bubbles you find.  If you find some that do not pop just maintain those coordinates and try them again in a few days.  Once you have popped all the bubbles around you, you can increase your search to outlying areas if you like or just use a relocation rune to try a different area...that’s what I do!

Thanks for reading everyone!

~Alexstrasia~
      <[8')>

Tax Rate

The tax rate effects the population of your city.  If the tax rate of your city is too high the happiness goes down which affects the population pool that you can build troops from, gather resources, occupy buildings, etc.

Strategy 1- "Wide Open" This strategy allows you to always have the entirety of your population available at all times for any activity. Change your tax rate (in your Keep) to 0%.  This will make your population rate 100% available due to the happiness being 100% also.  This method is preferred by people that like to farm their gold from other players.

Strategy 2- "Balance" This method requires mathematical adjustments.  Say you are using half of your population for the normal operation of your city.  This in turn means that you have anywhere from 30-50% idle townspeople. Adjust your tax rate till the idle population is 5%.  This should place your tax rate between 40-50%.  Now you will maximise your gold earning while still being able to do normal activities.  Be advised that as soon as you build more troops, upgrade a building, etc. you need to recheck your math to ensure you are not operating in a deficit.

Strategy 3- "Slave Driver" For a brief explosion of gold earnings you can change your tax rate to 100% and use an "Open the Gates" rune to handle the desertion of population.  If you have more than one rune you can keep using them every hour till they run out.  At this time you must lower your tax rate to at least the threshold of the "Balance" strategy to avoid further population losses.  This should generate a good deal of gold very quickly but it requires the most supervision to ensure your city recovers.

Thanks for reading everyone!

~Alexstrasia~
      <[8')>